The first time I played Metroid for the NES was at a sleepover at my friend Keith’s house. We stayed up all night in an alien-shooting delirium. If you were a kid during the Nintendo golden age I’m sure you remember the gritty eyes and dulled reflexes of the early morning/late night video gaming sessions.
The game wasn’t overly difficult, we just couldn’t figure out where to go. That was what I really remember about Metroid: it was the time before internet game walkthroughs. We stumbled around in the first non-linear video game I can recall playing and that was that. In games like this one, or Faxanadu, if you could not figure out the next step, you…well, you just had to figure it out.
If you’re reading this you already know the story, so I won’t go into it too much. I also can’t remember too much about it. You’re Samus Aran, a bounty hunter with a snazzy yellow jumpsuit. Oh, and you can turn into a ball. You shoot aliens and collect items and at the end is the Mother Brain and a bunch of Metroids, the monsters from the title.
My other memory of the game is how creepy the music was. The other day in the library a kid’s cell phone rang, and it was the intro to the NES Metroid. I recognized it instantly and smiled all day.